Discovering tools for community empowerment in local governance and economic development efforts.
It is intended to offer resources and explore ideas with the potential of purposefully directing the momentum needed for communities to create their own new community paradigms.
It seeks to help those interested in becoming active participants in the governance of their local communities rather than merely passive consumers of government service output. This blog seeks to assist individuals wanting to redefine their role in producing a more direct democratic form of governance by participating both in defining the political body and establishing the policies that will have an impact their community so that new paradigms for their community can be chosen rather than imposed.
Monday, February 5, 2018
Final Draft NCP Fantasy Systems Thinking Team
The SP UK course, using Ray Ison’s chart, placed Forrester and Meadows, the first two selected, on the ontological side of a Y-axis of a systems thinking chart of influences, and Ackoff and Argyris, the second two selected, on the epistemological side, though still fairly close to the ontological. The X-axis of Ison's chart is developmental influences, growing in these instances out of Operations Research and Complexity Sciences respectively.
Sir Geoffrey Vickers could be seen as a foundation of the SP UK course’s approach to systems thinking. Admittedly, very little is known about him and there has been no exposure to his work before this. A good part of his work was on Appreciative Systems and Behaviors. His school of Social Systems though is placed by Ison on the ontology side in between Systems Dynamics and Information Sciences, Management Sciences and Management Learning.
Vickers corresponded with another contender from the SP UK list, Peter Checkland, who is squarely on the epistemological side. They discussed the relationship between systems ideas and real-world experience. Checkland, similar to Ison and the SP UK course, saw differences between what could be termed hard and soft systems perspectives, with soft systems treating the definition as a question of epistemology, as in what can we know or find out about the world? A hard or dynamic system takes a more ontological approach. The differences between the two approaches are provided by Dr. Mike Yearworth in a chart (slide 5 adapted from Checkland & Holwell, 2004).
The Viable Systems Model (VSM), developed by Stafford Beer, was featured in the blog post Systems Thinking - Sailing through Wicked Problems on Complex Seas. VSM has been seen as a dynamic system, though according to Ison is epistemologically based, said to be not a method or process but a model.
"It is an organizational representation of the elements and interactions considered essential for any system to be viable or autonomous".
“A viable system being one that is organized and operates in a manner such as to survive in its changing environment. Adaptability is one of the prime features of systems that survive."(Adapted from Wikipedia)
This video explanation on the Basis for the Viable Systems Model is narrated by Beer, himself.
The final selection for the team, however, is Michael C. Jackson, who, as featured in the post Enabling a Better Tomorrow through New Community Paradigms via Systems Thinking, developed another type of System of Systems Methodology (SOSM) framework. Jackson’s framework, rather than being divided between ontology and epistemology then defined by developmental influences, is defined by simple systems versus complex systems and by the type of relationship between participants, whether unitary, pluralist or conflictual (my preferred term, Jackson also used coercive). Jackson, as he explained in Critical Systems Thinking: Beyond the Fragments sought to,
"Relate developments in systems thinking to an increased sophistication in coming to terms with extreme complexity and an increased awareness of difficulties posed by the divergent values and interests of stakeholders.”
Jackson's framework puts Forrester, Meadows and Beer together under complex and unitary. Peter Checkland assumedly fits under Soft Systems Thinking, incorporating a pluralist perspective ranging from simple to complex. Vickers, Ackoff and Argyris assumedly fit somewhere in between (unfortunately, the original creator Systemswiki is no longer in existence).
Ison’s chart places Jackson, himself, under Critical System Thinking which seeks to bring unity to the diversity of different systems approaches by combining systems thinking and participatory methods in addressing challenges characterized by large scale, complexity, uncertainty, impermanence, and imperfection.
By incorporating nonlinear relationships, feedback loops, hierarchies, emergent properties, it seeks solutions to the issues of inclusion, exclusion and marginalization as determined by boundaries and their consequences.
How Jackson influences the approach the NCP Fantasy Systems Thinking team takes in applying systems thinking to real world situations and systems is the question. Understanding needs to come before enabling.
Despite an admitted bias towards what could be considered hard or dynamic approaches to systems thinking with the intention of understanding or diagnosing problems and solving them, NCP has been exposed before to the soft systems thinking side, most directly through the newly revised Dialogue, Deliberation, and Systemic Transformation (DDST) which it needs to be confessed has, until recently, been left grossly neglected. As was said in Using Systems Practice to Unravel Complexity (Hands-on) in learning about a situation, one can expect new insights and expect to redraw (one's maps) to incorporate those new insights. Redraw, however, can refer to far more than just a map, it can also include correcting basic material and revising premises and conclusions.
DDST, originally in Hackpad is now in Dropbox Paper. NCP sought to provide and develop a concept map of the intentional transformational process to take a complex world through to what was seen as "the more beautiful world our hearts know is possible."
Jackson's System of Systems Methodologies, again as discussed in Systems Thinking - Sailing through Wicked Problems on Complex Seas, suggested two potential pathways that could be created by following two different approaches, one hard systems thinking, Creating the Future and one a soft systems thinking approach, Transforming the Future.
These were then combined together under Bridging Creating and Transforming the Future (a multiple causes map), revealing where the maps intersected and where they diverged was with complexity appearing at the juncture at which obstacles could arise creating tolls to further progress or at which the two pathways could be bridged and further developed.
Previously though, the Direct Democracy and Systems Thinking Kumu map recognized that interactions would be done by groups of diverse, independent agents, not as single entities but would be pluralist, possibly conflictual and very likely often complex with two Casual Loop Diagrams, R1 Deliberative Democratic Dialogue and R2 Working with Systems Thinking. The process would be both ontological and epistemological in nature.
These two foundational reinforcing loops were later considered as creating a juncture between Design Thinking, Collective Impact and Systems Thinking with "Civic and Community Groups" being at the center in the blog post, The What, Why and How of Design Thinking and Collective Impact part 2 of 3.
The actual creation of community projects, programs or policies was envisioned being likely assisted with the use of design thinking, involving working with "Systems Thinking Facilitators" and other community government "Staff". The development of specific proposals for projects, programs or policies would come from the community or from democratically selected or assigned leadership in the community. It could also be useful in assisting in integrating Community Groups into a prototype system of Community Based Virtual Systemic Inquiry (influence map), again supported by the implementation of systems thinking in both a complex and participatory mode within Jackson’s SOSM Framework.
Achieving the challenge of actually implementing new community paradigms is far more complex. The paradox is that one has to deal both with the complexity of the situation being faced and the seeming complexity of finding the means of dealing with it through systems thinking.
The blog post The What, Why and How of Design Thinking and Collective Impact part 3 of 3 recognized that systems thinking alone is simply not enough. Systems thinking not only requires other disciplines and methodologies through which transformation and change can be implemented effectively, but should explicitly subordinate to a role of support, serving either as scaffolding for such efforts or strengthening the systemic infrastructure of such efforts.
As an example, the entire series of Systemic Design of Public Participation was seen as a viable vision for Solving Democracy’s Design Problem by addressing Public Participation Designed for Entrenched Incumbents as instances of espoused claims (examples of Stafford Beer’s POSIWID) being detrimental. Designing Public Participation Processes Map proposed to be a means of moving to a more viable, yet nonetheless more idealized system.
Thursday, February 5, 2015
Serendipitous Events Lead to Emerging Possibilities
This journey of exploration started over a year ago with Better Deliberative and Participatory Democratic Community Based Governance through Systems Thinking and the InsightMaker model Participatory Democracy with Systems Thinking. The model was improved with Direct Democracy and Systems Thinking, a relational map created with Kumu, which was featured in the blog post A Map for Direct Democracy and Systems Thinking. The previous blog post had begun to study community-based Virtual Systemic Inquiry, intended to provide a means of collaborative communication in developing a systemic approach to community challenges or wicked problems, and had been connected to the first two reinforcing causal loops of the Direct Democracy and Systems Thinking relational map.
There were though recognized limitations, which were discussed in Direct Democracy and System Thinking Map - Some Potholes on the Journey. Among those discussed was the need for an enhancement of deeper participation by stakeholders, the further consolidation between systems thinking and direct democracy involving a dual-track related to soft approaches and dynamic approaches to systems thinking, each serving different purposes and that it would need to be designed, as Vivien Twyford had discussed, as a means of Recognizing and Responding to Complexity. It could involve extensive use of the Internet, as would Virtual Systemic Inquiry, (GPS for New Community Paradigms?) in support of the previously established principle for the use of online communities to encourage direct democracy for on-the-ground communities. None of this could be tested in any sense, only theorized about.
Then the first serendipitous event occurred. Part of the improvement of the Direct Democracy and Systems Thinking relational map was including the concepts of What Are Dialogue & Deliberation? from the Resource Center of the NCDD or National Coalition for Dialogue and Deliberation. Near the end of last year, the NCDD went through a process that involved the identification of existing strategies and co-creation of new strategies to promote the NCDD’s mission of encouraging dialogue and deliberation. The process was done online using Codigital, an online program that provides, “evolutionary algorithm controls and coordinates the inputs of multiple participants in real-time to generate focused, optimized collaborative output.” by which ideas were generated, developed through editing, voted on and then ranked. A simple explanation of the process can be found here, a more in-depth one here.
Participation, in addition to expressing one’s own views on matters of importance, provided the opportunity to create a simulation of an online group voting process which was done with the Kumu relational map Using Systems Thinking as a Bridge between Democratic Issues and Democratic Principles, which was featured in a related blog post and discussed further in the last blog post Bridging Differences in Approaches through Direct Democracy and Systems Thinking.
This allowed for further examination of the Direct Democracy and Systems Thinking relational map, in particular, the reinforcing loops of R3 Group Facilitation for Systems Thinking, as well as R4 Maintains Respect for Individuals and Time and R5 Group Development Systems Thinking. These loops focus on either the element Dialogue Facilitation or the element Perceived & Defined Meaningfulness of Deliberation. It is where these loops meet that the incorporation of dialogue and deliberation as essential elements of democracy can be realized.
It also allowed some thought experimentation on moving from the more basically abstract ideas generated by the NCDD/Codigital approach to areas of application, to connecting ideas together for strategic application to begin overcoming what Jeffrey Pfeffer and Robert I. Sutton called the Knowing-Doing Gap.
However, while the individual online interactions comprising the Codigital vote ranking process were real-world based, the interactions making up the simulations comprising the Using Systems Thinking as a Bridge between Democratic Issues and Democratic Principles relational map were not but rather an abstraction.
Then the second event occurred, making the combination of the two events serendipitous, at least if one is on this current path of inquiry. The opportunity arose to participate in an online discussion that arose out of some of the issues generally dealt with in the actual NCDD Codigital voting project (Download the NCDD/Codigital report here). This meant that the interactions were going to be real in real-time.
The online discussion in question was "Dialogue, Deliberation, and Systemic Transformation" aka "DandDTrans," a community of inquiry and action regarding the role that dialogue and deliberation can play in addressing the mega-crises of our time. The discussions were held using the online program Hackpad, which is designed to “take collaborative notes, share data and files, and use comments to share your thoughts in real-time or asynchronously” (it was subsequently changed to Dropbox Paper) and involved three different modes of dialogic process, World Cafe, Bohm Dialogues and Open Space Technology that took place through MaestroConference and other means.
The most direct Kumu connection to the "DandDTrans," community though was Dialogue, Deliberation, and Systemic Transformation Community. This provided a rich picture/concept map of the intentional transformational process to take a complex world through to what was seen as "the more beautiful world our hearts know is possible."
The process, including particularly relevant components, was mapped out through the Kumu project DDST Community with the relational map, Bridging Creating and Transforming the Future.
The title came from laying out and comparing the pathways that could potentially be created by following two different approaches, hard or soft, to systems thinking as classified by Michael Jackson's System of Systems Methodologies and discussed in Systems Thinking - Sailing through Wicked Problems on Complex Seas (unfortunately, SystemsWiki is no longer in existence).
There has been a bias towards hard or dynamic approaches to systems thinking, represented by the Creating the Future pathway, usually implemented with the intention of understanding or diagnosing problems and solving them. The "Transforming the Future" pathway involved the newly learned possibility for softer more participative approaches to systems thinking including Appreciative Inquiry, Ideal Design, and other soft system methodologies. Both the Creating the Future pathway and the Transforming the Future pathway was delved into more deeply revealing how they developed. Going back to the relational map, Bridging Creating and Transforming the Future showed the two paths together and reveal where they intersected and diverged which was at Complexity. Complexity appeared to be the juncture at which the two pathways can be bridged or where obstacles could arise creating tolls to further progress.
The conclusion arrived at is that efforts to create the future can be weakened if not enough is done to engage stakeholders in the process. Enough does not mean whitewashed attempts at community engagement but meaningful and at times deep engagement. At the same time, efforts to transform the future, while idealistic in their endeavor must still coalesce and be implemented in an effective and efficient manner. Together, both must work at making the complexity of wicked problems more coherent to those being tasked with the challenge of addressing them. The challenge will invariably involve the entire community to be successful.
As written in the narrative of the map, finding pathways to create these bridges will undoubtedly mean further journeying along the lines of exploration opened by the Dialogue, Deliberation, and Systemic Transformation Community and others, especially those who participated in the process and provided a number of different resources. The attempt was made to map out this dynamic process through a DDST Hackpads Map. It is another experiment and is and likely to be under construction for some time.
Participation in the DDST community was far more geared towards the soft side of systems thinking, to a far greater extent than I had experienced before. In some instances, it approached areas that I am unable to determine whether I consider them to be firmly within the boundaries of systems thinking or not. Most likely they are but I have yet to determine for myself, exactly how?
This involved my fairly recent introduction to the work of Christopher Alexander, the author of A Pattern Language. My initial impression was that he had developed another "soft systems" thinking approach which was rather compatible with design thinking. Further exposure made it clear that while the later could still be true, the former assumption was not, at least it is nowhere near that simple. Alexander’s methods or principles though do provide a means for very open, participatory processes for finding emerging possibilities. For the "DandDTrans," community this was done Group Works Card of the Evening! conversations involving selected Pattern Cards from the Group Works Pattern Language Deck.
These issues though will be left for future blog posts.
Wednesday, November 19, 2014
Systems Thinking as a Bridge between Democratic Issues and Democratic Principles
Involving, in particular, the reinforcing loops of R3 Group Facilitation for Systems Thinking, as well as R4 Maintains Respect for Individuals and Time and R5 Group Development Systems Thinking from the Direct Democracy and Systems Thinking map. These loops focus on either the element Dialogue Facilitation or the element Perceived & Defined Meaningfulness of Deliberation. It is where these loops meet that the incorporation of dialogue and deliberation as essential elements of democracy can be realized.
Follow up discussions within LinkedIn, particularly the groups for Community Engagement and the Enabling a Better Tomorrow: A Systems Learning Community encouraged a broader perspective. Those involved in Community Engagement agreed with the possibility of including soft systems thinking approaches, such as Appreciative Inquiry to what could be called a creative condition for the generation of ideas or content. Those involved in Systems Thinking were more aligned with the approach of being capable of providing context to the ideas and potentially being able to provide causality through harder based methodologies such as Systems Dynamics.
The “Using Systems Thinking as a Bridge between Democratic Issues and Democratic Principles map is designed to simulate the potential outcomes from multiple and diverse group interactions involved in a direct democracy form of community governance supported by systems thinking.
The map tracks the parallel simulation of the virtual group interaction by four groups, each made up of 46 to 72 individuals, (some could belong to more than one group) addressing one of four sets of issues, based on a Codigital project (details) and initiated at the 2014 the National Coalition for Dialogue and Deliberation (NCDD) conference in Washington DC, October 17 - 19, 2014, which dealt with the identification of existing strategies and co-creation of new strategies to promote the NCDD’s mission of encouraging dialogue and deliberation.
The ideas were generated, developed through editing, voted on and then ranked by a process developed by Codigital which through an “evolutionary algorithm controls and coordinates the inputs of multiple participants in real time to generate focused, optimized collaborative output.” A simple explanation can be found here, a more in-depth one here.
The appendix of the later, featuring what is termed a Fitness Landscape, was particularly interesting as a reminder of a set of lectures on Problem Solving and Innovation by Professor Scott E. Page, who has been featured before on this blog.
Participation for the purpose of generating the map occurred between October 20 to November 7, 2014. The map did not seek to replicate the Codigital system but instead to simulate the competition of ideas in a group setting.
The common factors were the ideas created through the NCDD process and the randomly generated pair-wise voting choices generated by the Codigital system. The difference between Codigital and the map was that for the map the vote between two ideas was recorded as both a yes vote and a no vote with yes being assigned 1 and no being assigned -1. The votes for each idea were then cumulated over the duration of the project. The result of the randomly generated up or down voting meant pushing ideas accordingly, some acutely in one direction, others bounced back and forth.
The map's final outcomes then did not match the Codigital final outcomes. The map, admittedly, had a bias for ideas in the NCDD online deliberation that I supported and a relative bias against the ideas that I had submitted, as I couldn't vote on the later.
The generated pairings did not always come from the same categories of issue and it did not seem that all pairing were made available suggesting that Codigital's algorithm used some form of sampling.
Regardless of the algorithm or methodology used, all ranking systems need to address certain concerns which are more a matter of the inherent mathematical nature of the universe rather than the rational or ethical nature of humans. One such issue is the creation of a winner through a Condorcet Paradox explained here by Professor Scott E. Page, which could give the designer of a voting mechanism a great deal of latitude.
The ideas generated by Codigital were then taken through four stages of development explained in more detail in the map. One, generation of a map of the ideas for each issue with each then assigned to a particular focus, Community, Civic, Organizational or Individual. Two, the recombination of ideas from specific areas of focus across the four issues into new maps. Three, the prioritization of those issues. Four, the creation of Kumu cluster maps to discover new relationships.
Perhaps a bit ironically considering the nature of this post but not unexpectedly, two of my submitted systems thinking based ideas did not survive the Codigital process.
"What are the structural barriers in our democratic systems? Is there a real or perceptual difference between structural barriers (static) and systemic bottlenecks (dynamic)? What are the sources and what are the points of leverage?” and "Use systems thinking and relational mapping to generate, develop and evaluate community intervention ideas for selection derived from soft systems thinking such as Appreciative Inquiry.”
Some of my suggested edits also did not make it. One failed suggestion was to replace the “and have fun.” at the end of, "Get creative and innovate, with new types of public space -- local places where a diversity of citizens can meet, bump into one another, share what is important and meaningful to them, and have fun!" with ...'Work with Project for Public Places http://www.pps.org.'
The point is that there was enough opportunity for input, competing ideas, along with some randomness (at least perceptually) and uncertainty to assert a claim that the process could mirror an actual, in reality messy, process. Mirror but not truly replicate, focusing only on certain parts from certain angles.
To be more functional, the map would have to be made capable of aggregating and potentially recombining input from a large number of participants rather than just one which raises the potential for greater complexity.
The Codigital process featured relatively little or only restricted dialogue and deliberation through group editing though the larger NCDD process did have online dialogues going on in other venues. The map obviously had in reality, none.
In the early stages of the Codigital process, there were a number of examples of what could be called pet projects and pet peeves, some quite good but not necessarily strategic in nature. Later, the ideas were more frequently of a broader nature of concern or focus and the input from others started to reveal different though perhaps not fully explicit choices in directions.
One such choice was to the degree that NCDD would focus its energies on established political power such as city councils as opposed to outside city hall and within the community itself. Optimally, it should be both but as this blog has continually argued many times there are city halls whose political power is entrenched. Another choice in a direction that seemed to be suggested was whether NCDD should maintain it focus on the principles of dialogue and deliberation, which is for the most part absent from our current political discourse, and focus more on particular political outcomes.
Would it be possible to find a meaningful ‘why’ that could then be translated into a ‘how’ perhaps through systems thinking causal loop diagram models? These types of questions were not addressed to any extent in the Codigital process and only alluded to in the map but are necessary to get over what Jeffrey Pfeffer and Robert I. Sutton named the Knowing-Doing Gap.
Of interest is the question whether it would be possible to combine the map with a Codigital-like process along with a Virtual Systemic Inquiry process and what sort of influence this might have on the dialogue and deliberation process if participants not only saw the ranking of ideas (aside - not sure a competition among participants is the most optimal means of evaluation) but then also saw visually how it related to other ideas and the principles that were driving the ideas on a continually updated basis.
Monday, August 4, 2014
Systems Thinking - Sailing through Wicked Problems on Complex Seas
- Apply the accepted system dynamics theory of structure;
- Are constructed following the scientific method; and
- Use best practice tools and techniques.
"It is an organizational representation of the elements and interactions considered essential for any system to be viable or autonomous". It is therefore not a method or process but a model of:
Thursday, June 12, 2014
Enabling a Better Tomorrow through New Community Paradigms via Systems Thinking
The Kumu map for the segment follows basically the same path as the Enabling a Better Tomorrow approach. The creation of a unique model for a situation starts with assessing the overlaying Reality of the particular Situation. There are Assumptions by those involved in the Situation and Behavior Trends resulting from them. In creating a model of the situation in order to find some means of improving it, the systems thinker seeks to attain a deeper understanding of the system being studied by understanding the Stakeholders involved within the system, the Boundaries making up the system and the Leverage Points within the system that enable change. These are all then used to make a Strategy which through a process of Adoption is implemented by the Stakeholders creating a new pattern of behavior and hopefully attaining the desired situation.
This is still though only a template for any particular situation but it is important to get the template correct as possible before moving on to the actual situation with which you are dealing. A template is good because it can be applied to a variety of different situations. My situations of interest can be listed under new community paradigms but I knew that I wanted a fairly robust template so for the segment’s assignment I created a model on a Strategy Enabling a Better Tomorrow. The model is an attempt to map out a template for a general implementation plan or strategy for the Enabling a Better Tomorrow process. The difference between what I did and what was presented in the segment was classifying elements of the Enabling a Better Tomorrow into different categories, Underlying Reality, Overt Reality, Modeling Components and Change Management Factors and demonstrating how they could be interrelated differently at different levels. Each element of the model provides links to a deeper examination of that element.
The challenge in actually implementing new community paradigms is that reality is far more complex. Nobody is going to be able to give you the answers to complex problems, especially Wicked Problems on the pages of a blog. At best, they may be able to show you a path or a process that you must undertake for yourself. The paradox is that one has to deal both with the complexity of the situation being faced and the seeming complexity of finding the means of dealing with it through systems thinking.
To appreciate this complexity we are going to have to go back a couple of segments to Systems Thinking 2nd Segment - Striving for a Better Understanding. Understanding comes before enabling. The second segment provided an overview of systems thinking but the blog post covering that segment only highlighted the main points. Each Kumu segment map also offers additional information along ancillary pathways. One such pathway connector in that segment leads you to Michael C. Jackson’s System of Systems Methodology (SOSM) framework.
This section addresses the difficulties of integrating systems thinking, or in deciding which system thinking system to select in addressing the problems facing us. Part of the reason this is all so complex is because it involves people and people are complex, particularly in groups.
The short version is that all system thinking approaches can be categorized in two ways, first classifying the system as either simple or complex, and then by classifying the relationships stakeholders of the system as Unitary, Pluralist or Coercive. Community governance as envisioned by new community paradigms would fall under the Pluralist classification though could move at times to the other two. The Pluralist classification could include Appreciative Inquiry, Idealized Design, and other approaches.
This all goes back to Dancing through the Complexities of Thinking Systematically about Systems Thinking and looking at system thinking itself through a meta-lens.
When looking at the system and extending our boundaries of what we consider the system to be, in addition to thinking about the particular specific issues, we also begin thinking about meta-issues, the meta is the thing to focus on, higher levels of abstractness or about (its own category).
An experiential truth, one that you have to go through yourself, is that these different perspectives between the different systems being examined and system thinking itself, and between the various types of systems thinking and the different levels at which they operate are not as separate and distinct as they seem.
They may appear so when presented on the pages of this blog but in their consistent utilization, there is a tipping point at which the complexity begins to become more coherent. The uncertainty may remain because that is always a factor within the complexity and some may prefer to ignore both the complexity and the uncertainty. Unfortunately, this is usually unsustainable and leads to unintended and invariably bad consequences. The ‘Moonshot’ challenge is getting the members of your organization or communities willing to work past the hurdles to reach beyond that point.
There is a level of model creation between the empty template of Enabling a Better Tomorrow and the more specific but numerous choices subsumed under Jackson’s SOSM Framework but this one you have to create yourself using the resources made available from the other two levels.
This is the approach that I took in creating the model New Community Paradigms. It is based on the development template provided by the Strategy Enabling a Better Tomorrow model. It also followed a structure of a more specific example provided by the STIA Certification course. It is though only a rough approximation of what has been developed so far in creating new community paradigms. It still follows the basic principle of modeling pronounced by George Box, “All models are wrong but some models are useful” as discussed in Insight Maker - Understanding Systems Thinking and Systems through Trial and Learning.
At this stage in its development, the New Community Paradigms model is not a realistic facsimile of the New Community Paradigms endeavor nor is any of it applicable to specific situations. It is interesting though how systems thinking is able to incorporate all of the elements together into an organized and useful system that could enable greater understanding of how to create and implement new community paradigms.