This blog is part of an online learning platform which includes the Pathways to New Community Paradigms Wiki and a number of other Internet based resources to explore what is termed here 'new community paradigms' which are a transformational change brought about by members of a community.


It is intended to offer resources and explore ideas with the potential of purposefully directing the momentum needed for communities to create their own new community paradigms.


It seeks to help those interested in becoming active participants in the governance of their local communities rather than merely passive consumers of government service output. This blog seeks to assist individuals wanting to redefine their role in producing a more direct democratic form of governance by participating both in defining the political body and establishing the policies that will have an impact their community so that new paradigms for their community can be chosen rather than imposed.


Showing posts with label healthy cities. Show all posts
Showing posts with label healthy cities. Show all posts

Monday, July 3, 2017

Active Digital Citizens Seeking New Community Paradigms pt. 2

Continuing from the last post, the third week of  The Active Citizen in a Digital Age course dealt first with why digital matters to democracy in two parts, the first on the nature of digital data itself and the nature of networks arising from the interaction of that data. We create a tremendous amount of digital data in our every day, the vast majority having nothing to do with our ideas of democracy. Fundamentally different and in addition to other types of physical based resources we need to be concerned with in engaging as active citizens, digital is still concerned with how are we going to use our time and money? Digital data is the instructor informs us, a non-rival and non-excludable good unlike the other two. “Basically that means that lots of people can use it at once and it's hard to keep others from using it.” 
The nature of the network, exchanging digital data over networks, mobile, wireless spectrum, cable or broadband, is made up of physical structures. One important feature being the vast quantity of information that can now be stored. Every digital action gets recorded and stored and that storage keeps growing, not necessarily accessible, intentionally or not but it does keep growing. There are entities, usually market-based companies involved with maintaining this digital infrastructure making such exchanges happen from app and software developers to equipment builders, to network providers creating access to the creators of digital products we are interacting with, be it social media companies or search engines. 

All of our mutual digital transactions also involve a third party, intermediary infrastructure providers. This matters because all of the data representing the information we are exchanging (information turned into 1s and 0s) is stored on their servers. The nature of digital means that there is a difference between what gets remembered, what gets shared, and what will last when action is taken in either the digital space or the analog space.  
More information and insight on this topic is available through the Digital Impact Toolkit from the Digital Civil Society Lab at the Stanford Center on Philanthropy and Civil Society which supports the ethical, safe, and effective use of digital data by civil society organizations.
The course recognizes in the second part of the lesson that the two components of the first part lead to the dangers of going digital. In part because digital democracy plays by a different set of rules than does analog democracy. How we participate in civil society is influenced, impacted, and defined based on the nature of both digital data and its network infrastructure.
The problem is that digital infrastructure is built by companies, usually for-profit and is monitored by governments. Therefore there is no individual, private space in the digital world so there is no real civil society in digital space. According to the course though, civil society needs to function as an independent space separate from markets and governments.

“Civil society is an institutional manifestation of our basic human rights to peaceable assembly, free expression and, privacy.”

Lucy Bernholz, Senior Research Scholar, Stanford University, PACS
Director, Digital Civil Society Lab (and course instructor) wrote her own perspective on this issue. She produces the Philanthropy and the Social Economy: Blueprint (2016), an annual industry forecast about the ways we use private resources for public benefit. Particular interest should be paid to pages 20 to 23. 

“Yes, we can use digital tools to expand free expression and assembly; yes, these tools can be used to expand the voices we hear and participation by many. But civil society actors - in the US specifically - are fooling themselves if they think that digital tools are innately and always democratizing.”

She points out that civil society actors - in the US this means nonprofits and foundations as well as social movements, protestors, and activists - must protect the right and capacity to organize online, to express oneself and assemble peaceably outside of government or corporate control in digital spaces, if we are to maintain that right and capacity offline.

The digital rights agenda is civil society's agenda.

The challenge then is how to reclaim and protect this loss of civil society? There are apps that are designed to protect privacy by encrypting communications for example. There still remains though the essential real world on-the-ground (analog world) steps of finding allies, working together, crafting a strategy and message which requires having a private space to come together. 

Open Society Foundations United States, an organization which works to build vibrant and tolerant societies whose governments are accountable and open to the participation of all people, video  Shrinking Civic Spaces discusses how and why governments across the world are shutting down spaces for civic engagement and how civil society can unite to prevent it.

"Solidarity between the online blogger and the gay rights activist, between the NGO that's getting shut down and the social movement that's turning out on the streets. Because although those actors might look and think that they're different from each other, what they have in common is they're all manifestations of our right to organize and mobilize..."
            
Danny Sriskandarajah, Secretary General and CEO Civicus
           (4:45-5:08 of  Shrinking Civic Spaces)

The course also provides a link to an Oxfam video on some examples of civic tech projects. The video is a rather long webinar so here is the Google Doc of the presentation (23 slides) which has the advantage of making the associated links available. 

Our assignment for the third week was to create a team list of citizen actions that were digitally dependent, discuss the list as a team and list the team's responses to each of the following three prompts:

  1. How do digital tools allow us to participate more/better/at greater impact than before?
  2. The downsides of using digital tools for participation are significant. In what ways do you think digital tools should not be used for engagement in civil society (certain things, in certain ways)? Why?
  3.  What role do digital tools play in your team's action plan from Assignment #2?   
The team members each submitted their own lists and our team leader did a rather good job in organizing them into common themes.
  • Digital tools can take over for other forms of civil participation.
    • Digital tools make communication and organization faster and more possible.
    • Digital tools can make us more informed and expand our thinking.
    • Digital tools can spread false and misleading information very quickly and without check, as well as encourage superficial understanding of issues.
    • Digital tools can take over for other forms of civil participation.
    • Digital tools can lead to entrenched, narrow modes of thinking.
    As far as how do digital tools allowing us to participate more/better/at greater impact than before for myself, I cited access to the digitally available resources from different organizations in the NCP wiki, for example, Healthy Cities, Project for Public Spaces and Regional Governance and Policy. I also turned to new ways of thinking featured in the wiki, such as Systems Thinking Applications or Design Thinking or Community Arts or Asset Based Community Development. Then applying these to democratic processes involved concepts such as Governance through Community.

    The question of what are the significant downsides of using digital tools for participation and in what ways, (see Usman Haque) and when do you think digital tools should not be used for engagement in civil society have been dealt with before for some time?

    Digital democracy requires a level of individual digital literacy or fake news storytelling which can take over the community conversation. Tools like Big Data can be a two edged sword and used against the community interest. We often use digital technology in a superficial sense not drilling down into understanding the workings of the systems we wish to transform or the unintended consequences that could arise from our actions. I am also of the view that we can put ourselves into opposition or a role of permanent underdog rather than actually transforming governance. Instead of transforming a persistent deleterious entrenched system we merely enter into a subsidiary oscillating relationship with it.

    Part 3

    Tuesday, February 7, 2017

    Finding Pathways for Vehicles of Change

    This blog post is going to break from the current Systems Practice focus (most recent post first) of the last two blog posts to update the newest resource additions to the New Community Paradigm (NCP) Wiki. This time though it will also tie them to a location on the recently unveiled Kumu based NCP Wiki Map, that was rolled out over four blog posts and which now has a home on both the NCP blog and wiki. If this is the first time with the NCP Wiki Map then there is a tour which provides a general explanation

    The NCP Wiki map seeks to develop connections or bridges across sectors. All of the updates in this post are part of or are in some way connected to the Places map but can be followed to Healthy Communities or to Community Ecology

    It is the resources, available online, found in the New Community Paradigm (NCP) Wiki that are the vehicles for change. The NCP Wiki Map connotes possible paths that could be taken. The posts of this blog are but one rationale or mental model for taken a particular path or using the suggested vehicles, one among many possible. 

    The State of Placemaking 2016, brought more than 450 dedicated public space practitioners, and policymakers to chart the future of the placemaking movement structured around ten major issues that converge in public space,  referred to as “transformative agendas.” Placemaking, as a determining aspect of Places, can be seen as being most comprehensively defined by the Project for Public Spaces (PPS).  

    In the NCP Wiki Places map, the circled Project for Public Spaces is seen as arising from Places and being related to the more general Community Places. (double clicking a circled element opens up wiki page, clicking “On Kumu Wiki Map” at top of a wiki page opens up the map). It is the wiki page Community Places that contains the blog posts, near the bottom of the page, seeking to define the developing NCP mental model for placemaking.

    Place as Social and Economic Engine was one of the first wiki bridge pages and an early basis for developing a mental model for NCP as defined by blog posts listed at the bottom of the wiki page. It was so named, again as an extension of the correction to the same erroneous presumption underlying placemaking, that the strata of the geographic community below the businesses, city hall politics and those residents connected with city hall were of secondary value. While in truth, it is the created physical attributes of a place that are the dynamic foundation or engine of the community’s social and economic generation.

    Place as Social and Economic Engine is the home for Strong Towns, who introduced the newest addition VERDUNITY, a team of civil engineers, planners, and sustainability specialists with expertise in land use planning and zoning, municipal finance, transportation planning and design, stormwater management and green infrastructure implementation, and urban design and placemaking. They started VERDUNITY  because they realized that elaborate, expensive infrastructure projects were making things more economically fragile and unsustainable. This was a disruption in their way of thinking, of their mental models. They are now working on changing other people’s mental models of how they think about the way we have been planning and building our cities and neighborhoods. More will be said about VERDUNITY in a future post.

    Place as Social and Economic Engine on the NCP Wiki Map is seen as a bridge between Place and Economics (access between Places and Economics via a link is in the narrative section to the left). 

    The newest addition to Planning the Urban Landscape is New Urban Mechanics, a network of civic innovation offices that explore how new technology, designs, and policies can strengthen the partnership between residents and government and significantly improve opportunity and experiences for all. It could have arguably been put under Community Change Agencies but personal choice and only personal was that these programs were more closely related to the existing underlying physical, placemaking, and political infrastructure of a community. The related blog posts, again listed at the bottom of the wiki page, provide some perspectives on a past effort in Los Angeles history to redefine the larger urban landscape. 

    Planning the Urban Landscape approaches Places from a broader perspective looking not from the build up of smaller changes over time but the accumulation of those changes overall. It is seen as a bridge between Places and Community Ecology

    Under the wiki page Healthy Cities is the recent addition of Bridging Health & Community, an extension of  the previously listed Creating Health Collaborative which aims to transform how we approach health so that it goes beyond institutional healthcare and public health to include fostering community agency, strengthening the field of practice that bridges those in the health sector and those who foster community agency helping to establish the critical link between a community's ability to make purposeful choices and its health. Being able to measure differences in life expectancy by income across areas and then to identify strategies to improve health outcomes for low-income Americans would be a useful ability. Health Inequality Project uses big data to help accomplish this.

    The bridge from Places to Healthy Cities, under the Healthy Communities map, is Planning for Healthy Communities. It could also be an element in the Pathways to Healthy Communities map and the Art and Healthy Communities map. Two specially constructed maps that put together a path that incorporated elements that are often placed in silos and considered distinct and separate. 

    Taking a higher altitude perspective, the Wiki Bridges Map connects all the New Community Paradigm sectors, including Places, Healthy Communities, and Community Ecology, together. 

    A closer look at the pathway for Places indicates that at under the current New Community Paradigm configuration, Healthy Communities and Places are well integrated together but Community Ecology is somewhat isolated. 

    Could Bridging Health & Community and Creating Health Collaborative under Healthy Cities be integrated with New Urban Mechanics under Planning the Urban Landscape and extended from Places to Community Ecology integrating the two together more closely?

    There are also other deeper pathways that could utilize the online resources found in the NCP Wiki. Under Project for Public Places (click the URL or double click the circled element to open the wiki page) is Agenda Spotlight: Placemaking and Health - Project for Public Spaces.

    There is growing evidence showing that place impacts people’s health on multiple scales. From obesity and chronic disease to depression, social isolation, and increased exposure to environmental toxins and pollutants, the world faces very different health challenges today than it has in the past, and many of these challenges are directly related to how our public spaces are designed and operated.

    It could be an important component of the Pathways to Healthy Communities map and naturally be expanded to be encompassed by Community Ecology. How it is used could be determined in a number of different ways depending upon the needs of a particular community. 

    It is believed though it has not been adequately examined that finding specific potential pathways for the utilization of online resources will greatly help in the development of new community paradigms. 







    Monday, January 23, 2017

    Creative Discovery on New Community Paradigm Pathways

    The last blog post continued to explore the new Kumu map of the New Community Paradigms (NCP) Wiki (the map is also contained within the wiki page). Here is a tour if this is the initial general introduction but this post does not depend upon it. The last blog post expressed the view that the NCP Wiki Map was not so important on its own but as a tool for creative discovery, an idea which will be explored further in this post.

    Actually, it is not the NCP Wiki Map itself that is the basis for creative discovery; it is instead the Kumu program at its foundation and the application of systems thinking in the use of that tool. Still, the NCP Wiki Map is believed to be a pretty good example of what can be done with Kumu, especially when applied to complex community issues as is being attempted here. 

    It should be made clear though that New Community Paradigms is not endeavoring to become a large organization or movement. It is intended to be designed as an expandable and evolvable template that a group within a community could use to leverage potential community resources. 

    The last post also spoke of getting ahead of myself. In the post previous, I had jumped from dealing with planning and placemaking within complex systems (of greater community involvement) to contrasting complicated top-down management systems and complex community governance systems, as had been discussed in past posts, and then jumped back to planning in the context of creating healthy communities. The point and a rationale behind this effort are that not only is organizing information gathered over time challenging but disseminating that information in a coherent manner within complex social networks, especially when others are unfamiliar with the concepts, can be a daunting undertaking. While examining "complexity" and its relation to community building and development has been of interest since the early beginnings of this effort, it was wrong to jump back and forth without more context.

    There are then three separate concepts about which people have to be persuaded to invest time into understanding, Kumu mapping, systems thinking, and community issues (actually a host of concepts filed under new community paradigms). This obviously is not going to be for everyone, to be truthful, not even most people. Most don’t need to be experts though in all three, actually not even particularly in any one of them but they would have to have some knowledge and more importantly would need to be able to collaborate. I believe though that, in the hands of even a small number of people working together, it could begin to make a difference. 

    After the confession, it was a matter of discussing the resources to be found under the recent Planning for Healthy Communities wiki page and connecting to the mapped element for it (use the “On Kumu Map” link at the top), and other elements of the Places and Healthy Communities maps (also accessible from narrative sections to the left) and then clicking on the related Asset Based Community Development element moving next into its own map then back to the wiki (use the URL near bottom of the element’s narrative section or double click the element within the map). 

    This continued in the next post with exploring  Community Design, and Community Arts (both under Places, mouse over the listed text) with Healthy Cities and began tying them together (needs to be repeated, clicking a map’s white space reveals underlying map).

    The Places map may be the most complex appearing of these maps but is basically a collection of eight related issues (put the mouse over the center Places element within the map to highlight first degree connections) which bridge over into other sectors. The Healthy Communities and Asset Based Community Development maps aren't that complex on their own. Individual elements though within these maps can appear in other maps and all can be connected. Hopefully following element paths into different maps will generate new ideas, new connections could be developed. 

    The last blog post also attempted to create a mental model of “Artistic Thinking” as pathways of connections, the first, being the Art and  Healthy  Communities Map. The mental models for the current configuration NCP Wiki Map were developed through the related blog posts found in their most closely related wiki page. Although blog posts are not always the defining basis of the mental models for all of the map elements, connections were not created unless what could be seen, and better yet delineated in writing, as establishing some meaningful relationship. These then helped to define the NCP Wiki Map’s structural level connections, especially the bridge elements connecting substantially different elements and sectors together. 

    These new sets of pathways were then enhanced further after publishing the blog post introducing the ability to highlight or focus on certain element or groups of elements. As explained in the Art and  Healthy  Communities Map narrative, going through the different levels of focus new elements appear.

    This is where this being a solitary endeavor, due to my introvert and introspective nature, runs into its limitations. Having everyone already learned Kumu mapping is the best solution but until that can be taken for granted it seems necessary to provide explicit instruction on issues such as white space or determining focus. 

    This is being attempted, in different ways, with the two new pathway sets. Further directions are provided in the hope people will learn Kumu directly and figure out how to navigate on their own or the other way around, both work. The hope again is that the map can be designed so that groups of individuals with different interests and backgrounds could work together and create common collaborative maps but that's not happening here yet. Instead, this is more at the level of explorations, if things work, and experimentation, if they don’t.

    Two other new sets of pathways, Pathways to Healthy Communities Map and the Collective Impact within NCP Map were also created for the post, as working at the mental model level of the Systems Thinking Iceberg Model

    Because it involves the entire larger overall NCP Wiki Map, the initial Pathways to Healthy Communities Map is apparently complex. However, by clicking on “Focus on Pathway” the specific specialized map is focused upon or by moving further down to the second paragraph of the narrative section one can also choose to only highlight it.

    Further down the narrative section, the narrative approach is integrated with the graphic elements of the map. Unlike maps such as Places, there is more than a collection of related objects underlying the map’s organization. The connections cross over different sectors influencing each other. One can follow these pathways by mousing over the text within the narrative. Additional directions can be found in the Pathways to Healthy Communities Map itself.

    The Collective Impact map, on its own, is not seen as being directly subsumed or above other elements of the NCP Wiki Map. Rather, it is seen as being related to other elements. These particular displayed relationships, as configured within the map,  were based on my individual inquiries. Different relationships could be created, developed and evolved further by others. 

    The Collective Impact within NCP Map, which is accessible through the main Collective Impact map, is of a different configuration. The map’s narrative provides access to greater focus or further down the ability to highlight within the map by passing over with the mouse. Selecting the Community Impact Focus Map allows one again to highlight or by following the directions select the specific map then proceed 1, 2 or 3 degrees out or clear the map to its original configuration. As the narrative for the map states, though, not all elements will be related meaningfully to but a number could be integrated into supporting Collective Impact efforts. 

    It is still necessary though to visit each element of interest’s wiki page by double clicking on that element or clicking once to open up its narrative and then clicking on the displayed URL. There are then a variety of resources available though these are by no means exhaustive, undoubtedly more are out there. These are the building blocks for creating new community innovations by providing more in-depth information. There is not, however, any correct pathway or any right answers to be revealed.

    The long term goal then is not to get people to use my map but to get people to build their own maps, using systems thinking approaches, preferably together with others in their community. The NCP Wiki Map is capable of being “copied”, what Kumu calls “Fork”ed (past tense?) and is licensed to fully authorize this (get to the NCP Wiki Map, three line icon top left corner, click, look for “Fork Project” left-hand column). 

    Saturday, January 14, 2017

    Exploring Pathways Between Community Health, Community Design and Artistic Thinking

    In the last blog post, I got ahead of myself too quickly having created a new platform,  New Community Paradigms Wiki Map, to use in these explorations and experiments to discover new paradigms of change for our communities. 

    Having covered the same material a number of times, I  can forget that people who may come across this blog more often than not have no idea about what has been done and little awareness of systems thinking as its foundation. One can't assume that people will be impressed you found something if they did not realize it was needed but undiscovered. 

    The NCP Wiki map is a tool and while useful, not necessarily that important on its own, the same navigation can be achieved through the New Community Paradigms Wiki itself. It is the compass helping to find the way, not the destination to be discovered. However, having a strong interest in the New Community Paradigms Wiki Kumu Map (stand alone version) not only as my creation but as a different means of creative discovery, I am still going to use it as the basis for navigating some of the concepts included in this blog post.

    An original intention of this blog and its related wiki was to provide online resources which could be used to create new community paradigms. The New Community Paradigms Wiki Map is designed to assist in that effort. 

    A recent update to the New Community Paradigm wiki, under the Community Design wiki-page, is the Un-School of Disruptive Design | Experimental Knowledge in New York City which encourages people from diverse professional backgrounds to reorient, as the NCP Wiki map seeks to do, the way they perceive and act in the world, learning how to maximize their capacity to influence and affect positive social and environmental change. The concept of disruptive in the teaching design of an experimental un-school is what was appealing. Unlike many if not most of the resources provided in the NCP wiki though there is usually a cost to taking the courses they offer.

    This is not the first occurrence of being willing to look at community design experimentally considered. The BMW Guggenheim Lab, also under Community Design was considered back in 2011 in the blog post, Placemaking for communities the canvas becomes the art. The experiment was concluded by 2014. The idea at the time, having had been recently introduced to the concept of placemaking (still not in the dictionary), being that a community’s geographically located, place-based foundation was previously thought of as being only a stage or canvas upon which creative community life happened but instead should be considered essential and integral to the community in its own right. Other resources provided under the Community Design wiki-page are more pragmatic and hands-on related to on-the-ground efforts. 

    There is a connection through the wiki-focus page, Community Design to Greater Places | The Community for Urban Design, a crowdsourced “How-To” manual for creating great communities – cities, suburbs and rural areas.  Think of a Pinterest or Houzz for community design.”

    “WHAT IS COMMUNITY DESIGN? Community design is about people, the places we live, and the spaces we share. Community design is also about how we come together and make decisions that affect our communities and neighbors: from crossroads in the country to homeowners’ associations in the suburbs to new apartments in the city.” 

    There is continued interest and now greater ability to see how these resources and the concept of Community Design can be related to other concepts under new community paradigms, particularly at the mental model level of the Systems Thinking Iceberg Model

    At the top of the Community Design wiki page, there is a link to its specific location in an NCP Kumu Wiki map. In this instance, a link will not be provided on these pages in the hope that readers will click on the designated link within the wiki-page. 

    Mousing then over the revealed highlighted (green circled) element on the map points to other elements seen as being most closely related to Community Design, including most directly being Community Places and seen as being indirectly related to Community Arts and Planning the Urban Landscape. Clicking on these elements will open their respective narrative sections. Clicking on the white space of the map will open the narrative section of the entire map revealing all of the elements in the underlying Places map. 

    This post is going to focus on the related idea of Community Arts. Clicking on the URL provided within the narrative section will take you to the Community Arts wiki page with its own collection of web-based resources. Bringing up the concept of disruptive again, a previous blog post, Art as a Path of Social Disruptive Innovation Towards New Community Paradigms can be found near the top of the wiki-page.

    A Community Engagement question was, What's the impact of community art projects? A common response to this question leans towards finding the right metrics in terms of economic impact. However, as a result of new resources added to the New Community Paradigms Community Arts wiki-page, I now believe that focus is limited, that we make a mistake if we only think of integrating art and especially artistic thinking into our systems of community as window dressing for our economic development activities. We should instead be looking to art as a means of transforming and invigorating not only our economic development activities but also our community design and community governance as well.

    Artistic thinking then has the potential to become a basis for developing new mental models. One question is how such a mental model and resources could be applied to efforts at Planning for Healthy Communities discussed in the last post. (mouse over Art and Healthy Communities). This is not meant to provide answers rather pathways for exploration. 

    Then click on Planning for Healthy Communities. Clicking on the Healthy Communities link provided in the Planning for Healthy Communities narrative bridges over to the Healthy Communities map. One of the first NCP blog posts, Collaborating to Create Healthy Cities, can be found within Healthy Cities (click the URL).

    The city of Richmond, California was one of the first cities in the United States to develop a comprehensive general plan element that addressed the link between public health and community design. A full profile on this effort is available from the Prevention Institute of Oakland, CA and more information can be found at the Healthy Cities blog

    Adding, even more, resources to the Healthy Cities wiki—page was Pathways to Healthy Communities which came later.

    “Davidson Design for Life (DD4L) is an initiative of the Town of Davidson to foster healthy community design through the use of health impact assessments (HIA), public participation, and collaborative efforts in Davidson, the Charlotte-Mecklenburg region, and North Carolina.”

    Even though a small community of 11,750 people (2013) with Davidson College nearby with 1,920 students, the site provides information on “Health Impact Assessment: What is it?”, for the surrounding region and information on HIA in the US.

    Pathways to Healthy Communities expands and makes more complex the network of connections, working at multiple levels. Incorporating artistic thinking effectively into these processes will take a great deal of insight and effort and will require finding the right leverage points.

    Artistic-thinking was also seen as an approach that has the potential to be useful in broad-based, multifaceted change efforts such as Collective Impact as in Under The What, Why and How of Design Thinking and Collective Impact part 2 of 3.

    Artistic thinking can help reach deeper insights, generate more ideas and seep into the community's fabric so that its influence becomes one more of dispersion within a complex community system rather than a transfer of information from one institution to another. An artistic perspective should not be left to the end though but made foundational in community design through design thinking, systems thinking, and other approaches to achieve Collective Impact through new community paradigms.

    Collective Impact is, however, seen as being a number of steps or degrees away from Places and its internal connections to Community Design and Community Arts (click “In Places” to reveal), not being directly related to other efforts but an indirect accumulation of those efforts and seen, and in this evolving configuration, as being mitigated through Direct Democracy and Systems Thinking under Systems Thinking, Governance through Community under Community Governance and Design Thinking, placed under Community Management and Technology (you can also find by using the search box at the top right corner of the map section). Closer examinations may reveal means of strengthening these pathways. One path of exploration for the future is integrating Asset Based Community Development into both Collective Impact and Healthy Communities


    These are not the only correct pathways available to integrate artistic thinking, community design and planning for healthy communities together but they at least point out potential pathways.

    Past Posts